Commit a5be71f4 by Dane Springmeyer

Merge pull request #495 from kkoopa/nan2

Nan2
parents efa3481d 043182c0
sudo: false
language: cpp
addons:
apt:
sources:
- ubuntu-toolchain-r-test
packages:
- g++-4.8
# http://docs.travis-ci.com/user/multi-os/
os:
......@@ -17,6 +24,7 @@ env:
- NODE_VERSION="0.12.7" # ABI 14
- NODE_VERSION="iojs-1.8.4" # ABI 43
- NODE_VERSION="iojs-2.3.4" # ABI 44
- NODE_VERSION="iojs-3.1.0" # ABI 45
- NODE_WEBKIT="0.8.6" TARGET_ARCH="ia32"
- NODE_WEBKIT="0.8.6" TARGET_ARCH="x64"
- NODE_WEBKIT="0.10.5" TARGET_ARCH="ia32"
......@@ -31,6 +39,7 @@ matrix:
os: osx
before_install:
- if [[ $TRAVIS_OS_NAME == "linux" ]]; then export CXX=g++-4.8; fi
# check if tag exists and matches package.json
- scripts/validate_tag.sh
- echo $NODE_VERSION
......
......@@ -28,6 +28,12 @@ environment:
- nodejs_version: 2.0.0
platform: x86
msvs_toolset: 12
- nodejs_version: 3.1.0
platform: x64
msvs_toolset: 12
- nodejs_version: 3.1.0
platform: x86
msvs_toolset: 12
# custom visual studio 2015 builds
- nodejs_version: 0.10.40
platform: x86
......
......@@ -37,7 +37,7 @@
"url": "git://github.com/mapbox/node-sqlite3.git"
},
"dependencies": {
"nan": "~1.8.4",
"nan": "~2.0.5",
"node-pre-gyp": "~0.6.9"
},
"bundledDependencies": [
......
......@@ -2,70 +2,69 @@
#ifndef NODE_SQLITE3_SRC_DATABASE_H
#define NODE_SQLITE3_SRC_DATABASE_H
#include <node.h>
#include <string>
#include <queue>
#include <sqlite3.h>
#include "nan.h"
#include <nan.h>
#include "async.h"
using namespace v8;
using namespace node;
namespace node_sqlite3 {
class Database;
class Database : public ObjectWrap {
class Database : public Nan::ObjectWrap {
public:
static Persistent<FunctionTemplate> constructor_template;
static void Init(Handle<Object> target);
static Nan::Persistent<FunctionTemplate> constructor_template;
static NAN_MODULE_INIT(Init);
static inline bool HasInstance(Handle<Value> val) {
NanScope();
static inline bool HasInstance(Local<Value> val) {
Nan::HandleScope scope;
if (!val->IsObject()) return false;
Local<Object> obj = val->ToObject();
return NanNew(constructor_template)->HasInstance(obj);
Local<Object> obj = val.As<Object>();
return Nan::New(constructor_template)->HasInstance(obj);
}
struct Baton {
uv_work_t request;
Database* db;
Persistent<Function> callback;
Nan::Persistent<Function> callback;
int status;
std::string message;
Baton(Database* db_, Handle<Function> cb_) :
Baton(Database* db_, Local<Function> cb_) :
db(db_), status(SQLITE_OK) {
db->Ref();
request.data = this;
NanAssignPersistent(callback, cb_);
callback.Reset(cb_);
}
virtual ~Baton() {
db->Unref();
NanDisposePersistent(callback);
callback.Reset();
}
};
struct OpenBaton : Baton {
std::string filename;
int mode;
OpenBaton(Database* db_, Handle<Function> cb_, const char* filename_, int mode_) :
OpenBaton(Database* db_, Local<Function> cb_, const char* filename_, int mode_) :
Baton(db_, cb_), filename(filename_), mode(mode_) {}
};
struct ExecBaton : Baton {
std::string sql;
ExecBaton(Database* db_, Handle<Function> cb_, const char* sql_) :
ExecBaton(Database* db_, Local<Function> cb_, const char* sql_) :
Baton(db_, cb_), sql(sql_) {}
};
struct LoadExtensionBaton : Baton {
std::string filename;
LoadExtensionBaton(Database* db_, Handle<Function> cb_, const char* filename_) :
LoadExtensionBaton(Database* db_, Local<Function> cb_, const char* filename_) :
Baton(db_, cb_), filename(filename_) {}
};
......@@ -101,7 +100,7 @@ public:
friend class Statement;
protected:
Database() : ObjectWrap(),
Database() : Nan::ObjectWrap(),
_handle(NULL),
open(false),
locked(false),
......
......@@ -6,104 +6,107 @@ const char* sqlite_authorizer_string(int type);
#define REQUIRE_ARGUMENTS(n) \
if (args.Length() < (n)) { \
return NanThrowTypeError("Expected " #n "arguments"); \
if (info.Length() < (n)) { \
return Nan::ThrowTypeError("Expected " #n "arguments"); \
}
#define REQUIRE_ARGUMENT_EXTERNAL(i, var) \
if (args.Length() <= (i) || !args[i]->IsExternal()) { \
return NanThrowTypeError("Argument " #i " invalid"); \
if (info.Length() <= (i) || !info[i]->IsExternal()) { \
return Nan::ThrowTypeError("Argument " #i " invalid"); \
} \
Local<External> var = Local<External>::Cast(args[i]);
Local<External> var = Local<External>::Cast(info[i]);
#define REQUIRE_ARGUMENT_FUNCTION(i, var) \
if (args.Length() <= (i) || !args[i]->IsFunction()) { \
return NanThrowTypeError("Argument " #i " must be a function"); \
if (info.Length() <= (i) || !info[i]->IsFunction()) { \
return Nan::ThrowTypeError("Argument " #i " must be a function"); \
} \
Local<Function> var = Local<Function>::Cast(args[i]);
Local<Function> var = Local<Function>::Cast(info[i]);
#define REQUIRE_ARGUMENT_STRING(i, var) \
if (args.Length() <= (i) || !args[i]->IsString()) { \
return NanThrowTypeError("Argument " #i " must be a string"); \
if (info.Length() <= (i) || !info[i]->IsString()) { \
return Nan::ThrowTypeError("Argument " #i " must be a string"); \
} \
String::Utf8Value var(args[i]->ToString());
Nan::Utf8String var(info[i]);
#define OPTIONAL_ARGUMENT_FUNCTION(i, var) \
Local<Function> var; \
if (args.Length() > i && !args[i]->IsUndefined()) { \
if (!args[i]->IsFunction()) { \
return NanThrowTypeError("Argument " #i " must be a function"); \
if (info.Length() > i && !info[i]->IsUndefined()) { \
if (!info[i]->IsFunction()) { \
return Nan::ThrowTypeError("Argument " #i " must be a function"); \
} \
var = Local<Function>::Cast(args[i]); \
var = Local<Function>::Cast(info[i]); \
}
#define OPTIONAL_ARGUMENT_INTEGER(i, var, default) \
int var; \
if (args.Length() <= (i)) { \
if (info.Length() <= (i)) { \
var = (default); \
} \
else if (args[i]->IsInt32()) { \
var = args[i]->Int32Value(); \
else if (info[i]->IsInt32()) { \
var = Nan::To<int32_t>(info[i]).FromJust(); \
} \
else { \
return NanThrowTypeError("Argument " #i " must be an integer"); \
return Nan::ThrowTypeError("Argument " #i " must be an integer"); \
}
#define DEFINE_CONSTANT_INTEGER(target, constant, name) \
(target)->ForceSet( \
NanNew(#name), \
NanNew<Integer>(constant), \
Nan::ForceSet(target, \
Nan::New(#name).ToLocalChecked(), \
Nan::New<Integer>(constant), \
static_cast<PropertyAttribute>(ReadOnly | DontDelete) \
);
#define DEFINE_CONSTANT_STRING(target, constant, name) \
(target)->ForceSet( \
NanNew(#name), \
NanNew(constant), \
Nan::ForceSet(target, \
Nan::New(#name).ToLocalChecked(), \
Nan::New(constant).ToLocalChecked(), \
static_cast<PropertyAttribute>(ReadOnly | DontDelete) \
);
#define NODE_SET_GETTER(target, name, function) \
(target)->InstanceTemplate() \
->SetAccessor(NanNew(name), (function));
Nan::SetAccessor((target)->InstanceTemplate(), \
Nan::New(name).ToLocalChecked(), (function));
#define GET_STRING(source, name, property) \
String::Utf8Value name((source)->Get(NanNew(property)));
Nan::Utf8String name(Nan::Get(source, \
Nan::New(prop).ToLocalChecked()).ToLocalChecked());
#define GET_INTEGER(source, name, property) \
int name = (source)->Get(NanNew(property))->Int32Value();
#define GET_INTEGER(source, name, prop) \
int name = Nan::To<int>(Nan::Get(source, \
Nan::New(property).ToLocalChecked()).ToLocalChecked()).FromJust();
#define EXCEPTION(msg, errno, name) \
Local<Value> name = Exception::Error( \
String::Concat( \
String::Concat( \
NanNew(sqlite_code_string(errno)), \
NanNew(": ") \
Nan::New(sqlite_code_string(errno)).ToLocalChecked(), \
Nan::New(": ").ToLocalChecked() \
), \
(msg) \
) \
); \
Local<Object> name ##_obj = name->ToObject(); \
name ##_obj->Set(NanNew("errno"), NanNew<Integer>(errno)); \
name ##_obj->Set(NanNew("code"), \
NanNew(sqlite_code_string(errno)));
Local<Object> name ##_obj = name.As<Object>(); \
Nan::Set(name ##_obj, Nan::New("errno").ToLocalChecked(), Nan::New(errno));\
Nan::Set(name ##_obj, Nan::New("code").ToLocalChecked(), \
Nan::New(sqlite_code_string(errno)).ToLocalChecked());
#define EMIT_EVENT(obj, argc, argv) \
TRY_CATCH_CALL((obj), \
Local<Function>::Cast((obj)->Get(NanNew("emit"))), \
Nan::Get(obj, \
Nan::New("emit").ToLocalChecked()).ToLocalChecked().As<Function>(),\
argc, argv \
);
#define TRY_CATCH_CALL(context, callback, argc, argv) \
NanMakeCallback((context), (callback), (argc), (argv))
Nan::MakeCallback((context), (callback), (argc), (argv))
#define WORK_DEFINITION(name) \
static NAN_METHOD(name); \
......@@ -120,7 +123,8 @@ const char* sqlite_authorizer_string(int type);
baton->stmt->locked = true; \
baton->stmt->db->pending++; \
int status = uv_queue_work(uv_default_loop(), \
&baton->request, Work_##type, (uv_after_work_cb)Work_After##type); \
&baton->request, \
Work_##type, reinterpret_cast<uv_after_work_cb>(Work_After##type)); \
assert(status == 0);
#define STATEMENT_INIT(type) \
......
#include <node.h>
#include <node_buffer.h>
#include <stdint.h>
#include <sstream>
#include <cstring>
......@@ -15,8 +12,9 @@ using namespace node_sqlite3;
namespace {
void RegisterModule(v8::Handle<Object> target) {
NanScope();
NAN_MODULE_INIT(RegisterModule) {
Nan::HandleScope scope;
Database::Init(target);
Statement::Init(target);
......
#ifndef NODE_SQLITE3_SRC_STATEMENT_H
#define NODE_SQLITE3_SRC_STATEMENT_H
#include <node.h>
#include "database.h"
#include "threading.h"
......@@ -13,7 +12,7 @@
#include <vector>
#include <sqlite3.h>
#include "nan.h"
#include <nan.h>
using namespace v8;
using namespace node;
......@@ -72,23 +71,23 @@ typedef Row Parameters;
class Statement : public ObjectWrap {
class Statement : public Nan::ObjectWrap {
public:
static Persistent<FunctionTemplate> constructor_template;
static Nan::Persistent<FunctionTemplate> constructor_template;
static void Init(Handle<Object> target);
static NAN_MODULE_INIT(Init);
static NAN_METHOD(New);
struct Baton {
uv_work_t request;
Statement* stmt;
Persistent<Function> callback;
Nan::Persistent<Function> callback;
Parameters parameters;
Baton(Statement* stmt_, Handle<Function> cb_) : stmt(stmt_) {
Baton(Statement* stmt_, Local<Function> cb_) : stmt(stmt_) {
stmt->Ref();
request.data = this;
NanAssignPersistent(callback, cb_);
callback.Reset(cb_);
}
virtual ~Baton() {
for (unsigned int i = 0; i < parameters.size(); i++) {
......@@ -96,25 +95,25 @@ public:
DELETE_FIELD(field);
}
stmt->Unref();
NanDisposePersistent(callback);
callback.Reset();
}
};
struct RowBaton : Baton {
RowBaton(Statement* stmt_, Handle<Function> cb_) :
RowBaton(Statement* stmt_, Local<Function> cb_) :
Baton(stmt_, cb_) {}
Row row;
};
struct RunBaton : Baton {
RunBaton(Statement* stmt_, Handle<Function> cb_) :
RunBaton(Statement* stmt_, Local<Function> cb_) :
Baton(stmt_, cb_), inserted_id(0), changes(0) {}
sqlite3_int64 inserted_id;
int changes;
};
struct RowsBaton : Baton {
RowsBaton(Statement* stmt_, Handle<Function> cb_) :
RowsBaton(Statement* stmt_, Local<Function> cb_) :
Baton(stmt_, cb_) {}
Rows rows;
};
......@@ -122,20 +121,20 @@ public:
struct Async;
struct EachBaton : Baton {
Persistent<Function> completed;
Nan::Persistent<Function> completed;
Async* async; // Isn't deleted when the baton is deleted.
EachBaton(Statement* stmt_, Handle<Function> cb_) :
EachBaton(Statement* stmt_, Local<Function> cb_) :
Baton(stmt_, cb_) {}
virtual ~EachBaton() {
NanDisposePersistent(completed);
completed.Reset();
}
};
struct PrepareBaton : Database::Baton {
Statement* stmt;
std::string sql;
PrepareBaton(Database* db_, Handle<Function> cb_, Statement* stmt_) :
PrepareBaton(Database* db_, Local<Function> cb_, Statement* stmt_) :
Baton(db_, cb_), stmt(stmt_) {
stmt->Ref();
}
......@@ -167,8 +166,8 @@ public:
// Store the callbacks here because we don't have
// access to the baton in the async callback.
Persistent<Function> item_cb;
Persistent<Function> completed_cb;
Nan::Persistent<Function> item_cb;
Nan::Persistent<Function> completed_cb;
Async(Statement* st, uv_async_cb async_cb) :
stmt(st), completed(false), retrieved(0) {
......@@ -180,13 +179,13 @@ public:
~Async() {
stmt->Unref();
NanDisposePersistent(item_cb);
NanDisposePersistent(completed_cb);
item_cb.Reset();
completed_cb.Reset();
NODE_SQLITE3_MUTEX_DESTROY
}
};
Statement(Database* db_) : ObjectWrap(),
Statement(Database* db_) : Nan::ObjectWrap(),
db(db_),
_handle(NULL),
status(SQLITE_OK),
......@@ -220,8 +219,8 @@ protected:
static void Finalize(Baton* baton);
void Finalize();
template <class T> inline Values::Field* BindParameter(const Handle<Value> source, T pos);
template <class T> T* Bind(_NAN_METHOD_ARGS, int start = 0, int end = -1);
template <class T> inline Values::Field* BindParameter(const Local<Value> source, T pos);
template <class T> T* Bind(Nan::NAN_METHOD_ARGS_TYPE info, int start = 0, int end = -1);
bool Bind(const Parameters &parameters);
static void GetRow(Row* row, sqlite3_stmt* stmt);
......
var sqlite3 = require('..');
var assert = require('assert');
function randomString() {
var str = '';
for (var i = Math.random() * 300; i > 0; i--) {
str += String.fromCharCode(Math.floor(Math.random() * 65536));
describe('unicode', function() {
var first_values = [],
trailing_values = [],
chars = [],
subranges = new Array(2),
len = subranges.length,
db,
i;
before(function(done) { db = new sqlite3.Database(':memory:', done); });
for (i = 0x20; i < 0x80; i++) {
first_values.push(i);
}
for (i = 0xc2; i < 0xf0; i++) {
first_values.push(i);
}
for (i = 0x80; i < 0xc0; i++) {
trailing_values.push(i);
}
for (i = 0; i < len; i++) {
subranges[i] = [];
}
for (i = 0xa0; i < 0xc0; i++) {
subranges[0].push(i);
}
for (i = 0x80; i < 0xa0; i++) {
subranges[1].push(i);
}
function random_choice(arr) {
return arr[Math.random() * arr.length | 0];
}
function random_utf8() {
var first = random_choice(first_values);
if (first < 0x80) {
return String.fromCharCode(first);
} else if (first < 0xe0) {
return String.fromCharCode((first & 0x1f) << 0x6 | random_choice(trailing_values) & 0x3f);
} else if (first == 0xe0) {
return String.fromCharCode(((first & 0xf) << 0xc) | ((random_choice(subranges[0]) & 0x3f) << 6) | random_choice(trailing_values) & 0x3f);
} else if (first == 0xed) {
return String.fromCharCode(((first & 0xf) << 0xc) | ((random_choice(subranges[1]) & 0x3f) << 6) | random_choice(trailing_values) & 0x3f);
} else if (first < 0xf0) {
return String.fromCharCode(((first & 0xf) << 0xc) | ((random_choice(trailing_values) & 0x3f) << 6) | random_choice(trailing_values) & 0x3f);
}
}
function randomString() {
var str = '',
i;
for (i = Math.random() * 300; i > 0; i--) {
str += random_utf8();
}
return str;
}
}
describe('unicode', function() {
var db;
before(function(done) { db = new sqlite3.Database(':memory:', done); });
// Generate random data.
var data = [];
......
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